Featured on Android Police Hedra is a simulated dice rolling app for Android and Android Wear. In terms of development across multiple languages, I find a dice simulator to be the equivalent of “Hello World”. Before this I had limited experience in Java, and zero … Continue readingHedra
It’s been a while since I posted here, but I published my first Play Store app. And support for it has been higher than anticipated. If you’ve already purchased it, thank you kindly for your support Alternatively, you may find the free (though reduced features) … Continue readingHedra – Dice Roller for Android and Android Wear
This small java program will take an OBJ file, and convert it into a vertex Array and UV Array, ready to be used with OpenGL ES. It’s very raw, user un-friendly, and is hardcoded to limit at 100 vertices. But works for me, so feel free … Continue readingJava: OBJ to OpenGL ES Vertex Array Buffer
Screenshot of my latest foray into Android Development. Can’t do anything by a half measure, full OpenGL ES (non library) development.